Their recommended settings are very similar to what I've recommended, but a little easier on the GPU. Reflection quality High and Mirror quality low. With my configuration, I personally keep them at Medium, allowing me more room to push other settings in the game to Ultra. Finally, when in-game, increase RDR2's resolution to the one indicated by the DSR multiplier. Grass Shadows: these can be murder, especially if you wanna take advantage of the improved draw distances in Red Dead Redemption for PC. This option only affects the mirrors sparsely scattered around the game world. It allows for light propagation through mist, fog, and smoke. Go to advanced 3D settings and look for the DSR setting and set it to the desired multiplier (4k on a 1440p monitor should be 2.25x, for example). Fur Quality: comes in two flavors high and medium and while the performance delta between them is negligible, the visuals are not, with fur possessing more artifacts and shimmering as it moves. The main form of AA that you need to use in RDR2 is TAA because the game was developed and tested with it always present. This setting dictates the quality of all textures in the game. It is what it is. Here are some tips on how to coax some extra frames out of Red Dead Redemption 2 on PC. Been dealing with this lately. While the player doesn't always spend their time near water, there are plenty of times when they will encounter it while exploring, as part of a mission or during the main story. Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. These can be safely set to Ultra, though you wont notice a difference between that and High (performance and visually). This setting determines the quality of fur rendering across a few types of animals and some player character coats found in the game. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. That being said I'm really looking forward to jumping in again once I get my hands on an RTX 3080 to switch to 4K with my LG C9 and crank up the graphics further, it's vastly improved on PC.if you bought new hardware that didn't exist at the time it came out. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. Finally, we have Near Volumetric Resolution. These settings are for those that wish to finesse more out of Red Dead Redemption for PC. This is the most demanding setting in the entire game. Keep this at High. Within both GeForce experience and the settings file in documents/rd i wish we were all here. While DLSS is merely a setting in the RDR2 graphics menu, Nvidia DSR can be found in the Nvidia control panel on the desktop. It gives it way more detail and, well, tessellation. In many cases, enabling DLSS can offer a sizeable performance boost with little or no loss in perceivable image quality (depending on your configuration). We recommend leaving this setting on High or Ultra as it does not seem to cause any performance hit. Create an account to follow your favorite communities and start taking part in conversations. All rights reserved. It may not display this or other websites correctly. This ensures that grass is rendered reasonably far without it looking too pixilated, and that it doesn't cause too much of a dip in frames. RELATED:Games With The Best Photo Mode Features. Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. All rights reserved. wanted to make this as a guide but I've no idea how to put an image for a guide so I'll just put it here as a post that will collect dust in depths of forum. It doesnt eat a whole lot of frames (one to two), and since its an on/off toggle it doesnt hurt to leave this on. Keep maxed, and dial down only if all other options fail. Optimization Guide for GTX 1070 (1080p, 60 FPS, Quality+Performance). Recommended settings at:1080p:8:00 \"Performance\" ( Good for 1050ti, 970, 1060, 980, RX480, RX570) 30-60fps range8:07 \"Quality\" ( Good for 980ti, RX580, 1660s/ti, 1070/ti, 1080, 2060, RX 5600XT, RX 5700) 60-80 fps range2k 1440p + Quality ( 5700XT, 2070/Super, 2080/Super, 3060ti) 50-80fps range4k 2160p + Quality ( 2080ti, RTX 3070, RTX 3080, AMD 6800/XT) 50-70fps rangeYou can always UP some settings depends of your personal preference and FPS you already have.For any GPU weaker than 1050ti/RX480 or simmilar you can always use Resolution Scalling, for example 75% or 3/4, which is around 720p, and game will scall up to your native 1080p. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. Not many people seem to be aware of the performance cost that tree tessellation inflicts. The effect is not game-breaking and I'm frankly quite impressed with the graphics all the same. DLSS is NVIDIA's Deep Learning Super Sampling technology. Enabling this option incurs a 3-5% performance hit for a minor boost in tree quality. Reflection Quality: see above this here is a killer. Even at its lowest setting, it's drawing a lot of FPS and doesn't even look good on its own. Volumetric Lighting Quality: this has a quarter of the impact Near Resolution brings to performance, but thats still a healthy hit. So I left it off. However, with pretty visuals comes great performance cost, and RDR2 is no slouch when it comes to the latter. Use this if you are struggling with performance, or just barely keeping 60 frames. Anisotropic Filtering: unless youre the Division 2, this setting is usually a performance freebie. Give their optimised settings a go if what's suggested here is a little too extreme for your setup. This determines the resolution of shadows being cast near the player. rdr2 tree tessellation on vs off by | Jun 9, 2022| is whittier california ghetto| mays landing hockey tournament 2021 schedule Once you're there, you'll need to unlock the advanced settings - scroll down to the advanced graphics part and you'll see it. Turning the grass detail down to three is the sweet spot for looks and performance. I want to play it again on a 3080 FE 3900x setup, but I have a stupid data cap. Even a single pip down on the slider from max results in a dramatic increase in frames (10+ from my experience), though setting this to the middle of the slider seems to net the best performance-to-quality results. Who would've thought that a great looking game would run amazingly well on a beast of a graphics card Misread the thread that performance had been substantially improvedwhich I think is technically true since, "Hey all, I'm one of the 17 people who's managed to get one of the fastest video cards that exist. We didnt really see any benefits to enabling this setting, so we recommend leaving it off to avoid the performance penalty it incurs. By default, the SSAO is rendered at a fraction of the native resolution to help with performance. Motion Blur: Justno. Seems that after the updates this might not be as accurate anymore but only by a little. Water Physics will drown your framerate at the highest settings. moineau signification spirituelle. Hopefully, it won't be held back too much by my limping i7-5930K (which I'm going to replace in a month with a 5800X). Higher levels increase the complexity and shading of distant geometry. They come in the flavors of Favor Performance, Balanced, and Favor Quality. I say start with the first pip in Favor Performance, and either work up or down from there, based on the framerate you average. The player would only really notice the difference tessellation provides if they stood. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Particle Quality - Ultra [Requires restart], Unlocked Volumetric Raymarch Resolution - On (Not recommended for older cards), Parallax Occlusion Mapping Quality - Ultra. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It makes a huge impact on visual quality, though some players may find that it makes the overall image look too soft. This slider offers a way to set image quality without fussing over each individual toggle. I'm doing my third replay right now as a way of testing out my 3080. Valve Corporation. If you're using a beefier graphics card and want to push it a little further, try these in this order: The main settings that impact performance (for the benchmark) are Reflection Quality, Volumetrics quality, Water Quality, Shadow Quality, & Texture Quality. Reflection MSAA: Off Geometry Level of Detail: 100% Grass Level of Detail: 80% Tree Quality: High Parallax Occlusion Mapping Quality: Ultra Decal Quality: High Fur Quality: High Tree Tessellation: Off I run those settings at 4K and get on average around 80-90 FPS. Red Dead Redemption 2 is available now on PC, PS4, Stadia, and Xbox One. rdr2 tree tessellation on vs off. All systems vary and the game may perform better or worse depending on your exact hardware configuration. At 1440p, we're talking about 2133 x 1200. This setting determines how far away the game engine will display trees at full quality as well as the quality of shading performed on said trees. Use the Low or Medium setting to get something close to the Xbox One X version of the game. Managed to have a really enjoyable experience. Went through so many troubleshooting steps that after they recommended me the initial set of instructions for support, I just asked for a refund via PayPal. Most noticeably hair and beard and also leaves on the trees looks very glitchy without AA. Try it at your own risk. If the grass draw distance is above 75% this setting will go into effect, and the higher the shadows the heavier the punch. - Messing with any other settings, including but not limited to switching DirectX12 to Vulkan and vice versa, trying any and all combinations of shadow settings, messing with the in-game sharpening tools, applying and switching different settings back and forth and all that. On Ultra, the light simulation is even more accurate and the light emitted from lanterns will flicker and move like their real-life counterparts. At these settings, you will notice some slight banding or dithering in the light, but it will run 3-4% faster than using Ultra, which offers the best light simulation and eliminates the artifacts seen in the console versions. Debuting on Xbox One and PS4 last October, Rockstars western opus pushed the console to their limits and left PC gaming enthusiasts wondering what a PC version might look like. Don't @ him. Ive set mine to High to free-up a couple frames, but it wont crush your GPU at Ultra. It looks next gen imo. - Using NVidia Control Panel to fix the issue. We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). Medium offers solid visuals that are not too far off from High/Ultra, allowing you to push the grass distance beyond 75% without sacrificing too many frames or muddying the visuals of grass near you. As a rule, the higher the resolution you scale up from, the better the final product will look. Published by on 30 junio, 2022. If you find the overall image to be too soft after enabling TAA, you can increase the slider to help sharpen the image. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. SSAO helps to enhance visuals by darkening the areas where two objects or surfaces meet. This option will be one to come back to once you upgrade to hardware that is not yet released. Things like campfire smoke, sparks, and more are affected by this toggle. Like its sister setting above, adjusting Far Volumetric Resolution will dictate quality for fog or clouds at a great distance. hopefully OP doesnt mind, or maybe could even update his post with this. This setting controls the application of object-based motion blur. Turn this setting down to high or medium to see improved performance without affecting how the game looks too dramatically. Making sure these settings are maxed out (especially power management) will go a long way in making sure one's GPU is running RDR2 as well as possible. The CPU used is i9 9900K OC'd to 5GHz, which obviously performs well. Then make shadow quality high. Texture Quality: this is the VRAM killer; too high and youll get stuttering and hitching. Use the AMD and Nvidia sharpening tools to upscale the image back up to a less blurry level. 50 fps in Valentine and surrounding areas, and probably around 40 fps in my camp for whatever reason. I tested with every single setting (except water physics and tree tessellation) on the absolute max. Resolution Scale will be very helpful to players using 4K displays and looking for higher frame rates. You explore the American Old West with your trusty steed, fending . I love first person modes with lots of animations and movements. RDR2 heavily rely on Anti-aliasing. champagne poached oysters las vegas . Short for Temporal Anti-Aliasing, this setting will eliminate jaggies and stair-stepping by sampling previous frames. Reflection MSAA: lets combine the two most intense frame killers in Red Dead Redemption for PC and add a third option! First, lets start with the API. Setting the option to 1.5 would result in the game being rendered at 2560x1440p and downscaled to 1080p. Anti-aliasing in RDR2 is a frustrating mystery. Putting this setting to Ultra will cripple performance, and honestly, the much more manageable Medium option doesnt look all that different. Espaol - Latinoamrica (Spanish - Latin America). RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison Benchmark Lab 19.7K subscribers Join Subscribe 712 Share Save 54K views 1 year ago Red Dead Online Blood Money Update - DLSS. DLSS is effectively a different form of anti-aliasing that uses machine learning to upscale game scenes. The Last of Us 2 (TLOU2 / The Last of Us Part II) | Ultimate Face-Off. We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. The Xbox One X uses the equivalent of the High setting and we recommend using that setting. As a story focused gamer I absolutely loved the first game and loved the second game even more. I have a high-end PC. This is especially noticeable when running through the jungles of Guarma. The graphics settings for Red Dead Redemption 2 can be accessed from the Story Mode main menu before you launch the game or once youve loaded in by pausing and navigating to the settings menu.