In first Dark souls and Elden ring for example you can improve this stat just by leveling stamina, wich makes sense. Note: Use this to save your build privately or make it public for others to see and use. Unlike Item Burden, there is no upper limit besides those imposed by level caps for wearing heavy equipment. Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. Guys , please test this out , the details above a wrong about the running speed , you are faster at 30% , check it out cause I did right now and you are 100% a little faster , you can hear the sound of the steps being quicker etc. I just used this to try and see what build would have the higher Damage output (I have two themed Characters and wanted to see which one would be better for a Co-Op run with a friend) When i entered everything the Calculator said that the Right hand Weapon Damage should be 208 at an Occult +5 Composite bow. 72 endurance. Before when your equip weight. Privacy Policy. But damn the mobility, it can be Handy against ganks. It seems like shields' weight isn't calculated Why tf are there no pyromancies? No reason to be calling people idiots we are all gamers here and no one should be afraid to ask something. I sure wish you could save your character to a file. I have 50.0 out of 131.4 and Im fatrolling for some reason. I've noticed that you're weight ratio affects how close you can get to certain enemies from behind before they turn around and aggro. Somewhere I found it's 30, is that correct? For more information, please see our Help please. Equip load is the maximum weight that can be equipped. On the MugenMonkey calculator, my equip load percentage is 8.3% with my ratio at 13.5/162.0. The heavier an item is, the more it encumbers the player. How exactly do I know how much of it I am using? It seems I can't add it to my comment though, so y'all just going to have to wait forever for a chance to use it. If you want to do the super duper fast roll, then you would need at least a max equip load amount of 125.2. Equipped consumable items, ammunition and spells will not contribute to equip weight. Equip weight equal to and below 25% of Equip Burden gives fast movement. "There seems to be some confusion in the community regarding the terms fast and quick. Can someone explain why my equipment weight doubled when equipped ex. Anyone know if any other stat governs equip load? The roll and run speed of the player will vary with the amount of equipped weight. Weapons with a higher weight value tend to have more base damage, and heavier armor pieces tend to have more defense and Poise. The extra damage protection you get is a better pro than the farther roll. A whole page, and not a single mention about WHICH STAT AFFECT THE EQUIP LOAD??? So i have 70.2/230.4 equip load right now, and i have a mid roll, is it possible to fast roll with 70 equip load? Wikidot.com Terms of Service - what you can, what you should not etc. How do you calculate the amount of endurance needed for a full black knights armor and sword, Okay so what does fat rolling actually mean? I noticed because I suddenly start fat rolling without changing anything. wait, so is it equipment load or weight ratio that needs to be under 70?? I didn't even know there was such thing as a medium or light roll or a decreased stamina reg. You only start to fast roll if you get too close (within 15 or so) of your maximum equip load. Such a time saving tool, considering if they are accurate. can someone explain this to me in english; how do i lower the percentage. Thanks! On the first floor of the castle proper, there's a unlit fireplace with an illusory wall behind it. Acording the sorcerer s guide, int should be at 24, why is on 8 and faith all the way up? That is what the calamity ring does. See pages that link to and include this page. Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. Playersmay refer to the following table for the commonly referenced fast and medium roll breakpoints when equipping any combination of the above items. Always thought that was kinda lame. it seems when i have less 50% equipment loaded my rolls are a better range. I feel the fast roll moved to 40% after the last patch instead of 30. I have noticed that below 30% load my rolls are pretty much quicker and farther away than above 30% load (no rings or roll-mechanic changing items were used in my testing). I'm new to the game. While doing so, I accidentally fat fingered and medium rolled. How do I do this? Lothric knight sword weighs 4 but when I equip it weighs 7.5 I dont understand, I basically don't feel a difference between light and medium but in ds1 it was really apparent. In-game text is unchanged to make mod more simple. Although meme rolling is very stamina-intensive for longer distances, this can be mitigated by starting off with a plunge, then transitioning into meme rolls for the final descent. Max equip load starts at 50 with 10 points in endurance and goes up by each point put in, so 1 end = 1 max equip load. Why does build calculator bring up concept art lol, Essa build sera focada no trapzio descendente,ela ira te ajudar a se tornar um body builder, Contributions to Fextralife Wikis are licensed under a. Your equipment load needs to be 25% or less of your maximum to get the fastest rolling speed. View and manage file attachments for this page. Movement slows as the Equip Load percentage rises. At 36.5, I roll very slowly. Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. You can roll with full havel set weapon and shield even a Talisman with FaP ring +3 and havel ring +3 with 85 vigor, a perfect 69% equip load for me, now i know why i roll so slow. I am at 70% with Lothric Set, 26 Vitality, Lothric Knight SHield, Talisman, Brigand Axe, Life Ring, Bloodbite Ring, Flame Stoneplate Ring, and Chloranthy Ring. Also, I was summoned as a mad spirit in the gael final place. It doesn't seem to be as discreet as the table says. 1: Max length is 50 characters, minimum is 4 2: Please do not use your email or real name. Any one know if the ring works at all? Should I keep equipment load under 70% to avoid the 20% stamina regeneration malus if I'm not rolling? I haven't done the math (yet), but that list is definitely not complete. I mean, so many impressions (and esp. DARK SOULS: REMASTERED > General Discussions > Topic Details. A complete discussion of the limitations of floating point math is beyond the scope of this article, but one critical fact is that some seemingly common numbers are impossible for the game to store exactly. Equip weight limit gained per Endurance stat: 1 -> 0. Hello, I was playing dark souls like normal a couple minutes ago, had a setup with which I fast rolled. Append content without editing the whole page source. Anyway, Thanks for the amazing site. Setting up your equipment in the Remastered version is very straightforward: you must be midrolling, which requires greater than but not equal to 25% equip load, and you must stay below or equal to 29.1%. You need the key.Step 3: Go back to the fork on that path (there's a pool of water on the intersection. You'll still need that base absorption. Havel ring and ring of favor and protection. My equip load changed in a way that makes no sense. It is a measure of the player's mobility with a given set of equipped weapons and armor. Bear in mind your weapons and shields in all four of your slots count toward your Equip Load as well. refresh. So I suppose it's the Total Frames that determines the "speed" of a roll. Discovered by: Mart18201 Prepare to Die Edition Equip Load Patch 1.05 increased the base equip burden by 6 points. Espaol - Latinoamrica (Spanish - Latin America). Notify administrators if there is objectionable content in this page. Keep in mind, you should still level vitality almost as much as you would for a build using ~69% EL. As in Remastered, the minimum valid value for PTDE is greater than but not equal to 25%; however, the maximum value is considerably smaller: 25.000088% (roughly). https://darksouls.wiki.fextralife.com/Equip+Load Equip Load - Dark Souls Dark Souls Wiki To calculate weight %, try: https://www.mugenmonkey.com/darksouls MugenMonkey www.mugenmonkey.com (edited by Light 086) 0 Some Armor pieces reduce Stamina regeneration even further (up to -5 per second for full sets). The mechanics Mist be based on the value before rounding to three figures - I just hit exactly 70.0% and it switched over to slower rolls etc as compared to a hair below which does not match this table. At 3rd April 2020 it says "Encumberence is the percentage of max Equip Load currently used (for example at 20 of 80 Equip Load, Encumberence is 40%)" but 20/80 is 25%! Watch out for mimics and get Havel's armor set.Step 5: Equip Havel's chest plate. If someone doesn't understand it then explain it and move on or don't reply at all. It show that ring of favor makes you take dobbel dmg. Items that count against Equip Load include all armor parts (head, gloves, torso, and legs) and all equipment in the four hand slots (weapons, shields, and spell tools). That's below 25% equip load. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 40 is even better, but often not worth it over the extra HP you'd get by leveling vigor instead (again, it depends on the build and player). Dark Souls Remastered Equip Load Setting up your equipment in the Remastered version is very straightforward: you must be midrolling, which requires greater than but not equal to 25% equip load, and you must stay below or equal to 29.1%. Dark Souls Wiki is a FANDOM Games Community. So 99vit, Havels, Favor and Chain rings? That is all.The I frames are the same with both and the bloodring adds the same amount of I frames to both. Infusion Data PorkNasty. If you are a middle-aged man looking to have a good time dating man half your age, this advertisement is for you. The bonuses of the rings stack. https://wiki.speedsouls.com/index.php?title=darksouls:Meme_Roll&oldid=14305. Equipping Havel's Ring increases Equip Load by 50% Equipping the Ring of Favor and Protection increases Equip Load by 20%. Using this will place a sign on the ground where you're standing. When 70% is reached, the player's roll will become shorter, slower, and with higher ending lag. You can fast roll on 30% and medium on 70%, depends on the actual exact weight that you can't see and need to be tested if you ever land exactly on that. I'm at 29.7% for fast rolls. = enabled | = disabled | = set partially enabled Show Armor List Armor Optimizer original By ispohr, edited with permission Finally, timing can be disregarded completely if Fall Control is used; being in any phase of the roll animation will prevent FC being bypassed by lethal damage. I try fast rolls strat. Equipment Load is a statthat determines your mobility based on the weight of the armor, weapons and rings you have equipped. I didn't really test anything, but I removed my armor so I could be at around 34 using Onikiri/Ubadachi and even tho it seems like it's small, but I think I attack a bit faster at 34 than at 60+. Even if get my maximum load higher, fat roll is fixed in 70%? At 87 vitality. #1 Rubyeyed Jun 16, 2021 @ 7:52pm All trademarks are property of their respective owners in the US and other countries. It can really throw off your opponent. Equip Load Equip Load in Dark Souls , also known as Equip Burden, is a game mechanic that controls the impact of the total weight carried on movement speed, rolling and Stamina regeneration. To help people with bosses, you must use the White Sign Soapstone. Having a 740 AR with the greatbow gives me a lot of crowd control and 627 AR on my chaos lothric sword. Base equip weight limit: 40 -> 30. Known issues as of May 23rd 2018: Some weapons (like Claymore) are not scaling correctly. Both for dark souls 2 dark souls; improving ds2 multiplayer aspects of the fortnite. Equip Load can also be increased by utilizing some items: The items stack multiplicative, for a total of 89% increase to Equip Load when all three are worn (150% * 120% * 105% = 189%). You never want to have an empty equipment slot, because of how absorption is calculated, you'll take significantly more damage with an empty slot. so i have 30 points into vitality and my weight ratio is 64 / 70. so how many points more do i need to invest to vitality for normal rolling? Ammunition, consumable items and rings do not count against Equip Load. Personally, I find the regular roll to be vastly superior, the fast roll will often roll you too far and you don't get the chance to counter them before they move again. It would be convenient and interesting to type in what kind of damage or defense you want, and then be able to see if it's worth it, or even possible before level 713. Not even against rats or dwarfs. For the record "Fat Rolling" is over 70.0 "Fast Rolling" is under 30.0 the normal is just "Rolling", the over 100.0 "rolling" is "Overburdened" and is to be avoided at all costs this has been the general consisus throughout as DS games. This really goes up when you have bloodring and it raises your I frames from 13 to 17. Reset build privately or make it right for matchmaking in dark souls 2 scholar of humanity. This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). what about the atttunment slots, this does not help me, Havel ring and FaP Ring don't show the increased equip load, The uncursed artorias greatsword is missing, This Build Calculator is in BETA - we are working on improving responsiveness. using mugenmonkey I can see I have a carry weight of 29.98. the game displays this as 30%, what's the heaviest thing in this game? To illustrate, thehighest value in each cell is the medium roll maximum breakpoint: havingan equipment load heavier than the specified load amount will result in heavy encumbrance ("fatrolling"). Being below 30% EL does NOT increase the number of invincibility frames you have while rolling, nor does it make you run faster. Use a forum name or something along those lines At the beginning, its difficult to get used, to the lack of poise and lower defense absorption. That means you're going to be putting a ton of points into your End stat if you want to . The equipment load system has changed a bit since DS1. Nearest tenth? Max equip load starts at 50 with 10 points in endurance and goes up by each point put in, so 1 end = 1 max equip load. In DS3 fat roll is above 70% and it looks similar to the roll Im getting now . only one iframe of difference? Equipment Load is a stat that determines your mobility based on the weight of the armor, weapons and rings you have equipped. Dark souls remastered matchmaking rules - Join the leader in rapport services and find a date today. Equip weight equal to or less than 50% and above 25% of Equip Burden gives medium movement. The weights are simply added together. Where did you get the invincibility frame data? < > Showing 1-2 of . However, when I look at the exact calculation it comes out to 8.33333333%. are these relevant to this?? If you want to wear medium armor and do fast rolls you will have to wear havels ring and have like 40 pts in endurance. The idea that you fat roll within 70-100 load is nonsense. Equipment Load/Armor 101 - If you are a new player, the best tidbit of advice I can give you is to just keep your equipment load as close to without going over 69.9% at all times while using all four equipment slots (helm, chest, gauntlets, leggings). Equipped consumable items, ammunition and spells will not contribute to equip weight. Yello, I'm just poppin' back in for a quick question: For school, I need to make an Excel assignment, which I can interpret freely. Fat roll starts at 70.1%, Oh heck. Think that should be added somewhere, since it is technically the limit 1 idea i like about ds1. The most weight you could have while fast rolling is 53.59 (99 Vitality, RoF+3, Havel's+3), So I did a bit of research today at High Wall of Lothric.I tested 29.6 %, 30.4 % and 52.6 % equip load.29.6% goes approximately 1.5 rolls further than 30.4% on 8 consecutive rolls.No big difference was seen between 30.4% and 52.6%.I would like to thank my w key for giving me a consistent rolling direction.Hope this info helps :). Without DSFix: Download "No DSFix" version of the mod. In this situation, more light pieces are usually better then one heavier one.Step 7: Feel great until Ornstein and Smough delete you. Dark Souls 3 Build Calculator Covenant Starting Class Reset build to system defaults. And some items like Havels ring, mask of the father, dark wood grain ring. Rest of the story is short - During the following DS3 playthroughs, I felt like freakin Rock Lee fighting Gaara without his training weights. Long may the sun shine! Are those i-frames at the start of roll, at the end or in the middle? One instance where a lower actual value is useful is the Mask of the Father, which should multiply your maximum load by 1.05, but actually multiplies it by 1.0499999523162841796875, thus bringing the 25% mark slightly lower than it should be, and allowing you to hit the target weight by aiming for where 25% would have been without the error. Ah, remember when there was a real difference between Light Rolls and Mid Rolls? Can anyone help me out with a formula using my burden and max burden to figure out in which bracket i stand. The SL 120 pure strength build + pyro Black Flame, able to achieve fast roll and decent poise with some of the heaviest strength weapons.My Social Media: Pa. MotF is Mask of the Father, RoFaP is Ring of Favor and Protection, and H'sR is Havel's Ring. Equip Load is a gameplay mechanic in Dark Souls II. Manage all your favorite fandoms in one place! Sir Render -I just figured out that Fall damage Is higher if you weigh morethough this seems to be reduced by Vitality or defense itself 27Vigour 7Vitality dies at the fall with Eygon when Burdened with neerly 70% weight27Vigour 50Vitality doesn't die at 70% from Eygon's fallBoth were tested unembered27Vigour 7Vitality Survives the fall when nakedJust thought i'd add that here and hope a mod sees this and adds it to the Information, like I was testing: exactly 30 and <30 seems the same, I didn't see the difference between 30 and under 30//, Can someone with a brain explain the thing about rof and havel's stacking? Bonuses to Maximum Equipment Load are always cumulative, meaning the percentage influences the total Maximum Equip Load, including any items increasing it already equipped. So i understand that this is for a burden max of 80. currently im at 110 or so with havels ring and ring of favor and protection. and our A percentage called Weight Ratio is also shown in the top right corner of many of your character screens. Equipment Burden is a gameplay mechanic in Demon's Souls. The only exceptions to this are if you need the ring slots for your build (something like a low level caster) or if you are using a glass canon build (which are mostly used for fun over function). I spend almost the entire game with far less powerful gear than I could carry! There is somehing wrong with the calculator when i put 40 in strength, 40 in dexterity, 30 in faith and caestus at divine +10 upgrade the damage output is 6283 O_O. So this is my go too light weight character I use when turtling up is not going to be effective. Go down carefully and run over to the tower. Equipping the Mask of the Father increases Equip Load by 5% Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel. The patch also changed how the different burden loads were calculated. Why does this build have such low Dex? Wanted to learn movements of enemies, get better and better, and then use my instincts to beat them.Then, after I FINALLY defeated the nameless king, I wanted to check out that shiny dragon slayer armor in the area piece by piece. Rolling with 30% or less makes the animation complete faster. The optimizer doesn't subtract the extra VIT levels that Prisoner's Chain gives even when you select it as a ring (it only uses that to note down the weight of the ring, so make sure its selected anyway). Specifically, I have a max equip load of 52. or will I need to do the basic simple math myself? Im a newb to dark souls(remastered) And i have been using the eastern armor set And my equip load is at 62.30/82.20 I felt heavy as shit. Then i relaized something!! Okay ,I might be stupid but my equip load percentage is literally 26% and im fatrolling.When its below 25% thats what i consider medium roll,Or is that different from DS3 ? Therefore, most builds should not use Havel's Ring. Pro account upgrade has expired for this site and the site is now locked. I seem to have lost my brain. - chaos weapons do not scale with humanity - additional humanity is counted as a soul level up, skewing both souls for next level up and total soul cost - pyromancies not available in spell selection - ascended pyromancy flame not listed as a seperate weapon or an upgrade - catalysts do not show base magic adjust - havel's ring, ring of favour and protection, and mask of the father do not affect max equip load - tiny being's ring, ring of favour and protection, and mask of the mother do not affect max hp - ring of favour and protection is listed twice, once with normal effects and once with the effects of calamity ring - calamity ring is listed as having the effect of a tiny being's ring, and also doesn't alter max hp - bite rings do not affect their respective stats - left hand weapon damage is not displayed under stats - some weapons are missing from weapon list just thought i'd compile a few of the more major things people have seen in 1 comment, Why is there 30 in faith intelligence builds don't use faith. basic info, can't find anywhere, just like everything else in this game i have to figure It out by myself..cool. Encumbrance Level and armor also affects the speed of your stamina regeneration. The walking animation changes after 70%, not 100%, the game will display rounded percentages. My first character is a thief and I've been mostly staying under 30% since i found out about the threshold but honestly after about 60 hours I'm wondering if it's even worth it. This page was last edited on 8 February 2021, at 00:22. Considering Havel's armor is quite heavy, you might need to make some changes. Me no likey, When I level up the vitality it makes my equip load higher. Select bow and crossbow to view arrow attack and bolt attack. I played SOLEY with dodging and proper spacing, using an UGS (mostly with the guts sword cuz it was badass). More importantly, I had a question about equipment load in Dark Souls 1 / Dark Souls Remastered. While Havel's Ring is not useless, it is not nearly as good as it seems, as it does not increase your base absorption the way increasing vitality does. Contrary to what many DS3 players believe, poise is very important in PVP when using most weapons. It is not easy for women to find a good man, and to be honest it is not easy for a man to find a good woman. Have played through Bloodborne Sekiro and DS3 but understanding Equip Load in DS1.. FK I rather play all game with no armor. You can comment on this tool at reddit Didn't even use any shield a single time. Depending on your current Weight Ratio, your character's mobility changes as follows: *Please see the Stamina page for stamina regeneration information. Manage all your favorite fandoms in one place! The table above says <30% says fast rolls that reach far, <70% gives mediums rolls with good distance, etc but then one of the notes say equipment load doesn't affect roll distance. Given the maximum equip loads we can achieve (48-139 base value, +20%, +50%, and/or +5% from the Ring of Favor and Protection, Havel's Ring, and Mask of the Father respectively) and the amount of control we have over our equipped weight (only varying by increments of 0.1), it should be impossible for us to exceed 25% without going well past 25.000088%. We can all agree that it's stupid how you can wear 1 ton worth of armor and weapons, and still mid roll, then you slide ONE ring on your finger and suddenly your hit with type 2 diabetes. See the. Quest-ce que *****?? THANKS!. Luckily, Dark Souls (and most games) perform their calculations with floating point numbers. +15 longsword does 414 damage at 50 strength and dexterity but +15 claymore does only 257?! what item does this? The stupid game keeps rounding up the number giving you a false 70% I had to make a formula in a calculator to get the exact percentage in equip load. Valve Corporation. Just thought after some while "Hey, quite immersive game! Buffed weapon must be selected in active slot. How to get a good woman. Fast rolls are 25% or less of your weight max. Neither didn't I notice it wasn't doing that right after the character creation and before I had found my first LK armor. Equip load definitely does affect Sprint speed. Maximum Equip Load is determined by the Vitality stat and determines how greatly the weight of the currently equipped weapon and armor affect movement and roll speed. Equip Load applies to all types of worn items, such as weapons, armor and shields. But at 50% the range is lower. Buffed weapon must be selected in active slot. There's your confusion. i'm not so sure about the limit for fast rolls being explicitly 29.9% or less. In this video, we'll show you where all the items are in th. I upgraded my max load to 60 and and went from a 5.0 weight sword to a 8.0 weight sword and my equip load went up to 33.9. The game must be tracking hidden numbers in the hundredths of a percent, because at 70% I was medium rolling, but the page currently says that you fat roll at 70.0%. Could anyone please retest this to make sure it didn't change during a patch? Does that automatically round up to 70%?I suppose what I am asking is: to what term does the number round to?Nearest whole number? often referred to as "medium roll" or "mid roll", often referred to as "slow roll" or "fat roll". Weapon active slots: lh-1 and rh-1. There's still a few instances where your equip weight is exactly on the break point, but will still give the movement of the weight class above; this is probably due to some decimal rounding error in the code. I took all my armor off and felt light as a feather. If you want to discuss contents of this page - this is the easiest way to do it. I think the stats are off for the Sunlight Straight Sword; Divine Darksword does more damage than Divine SSS even though the pages of each says they should be identical. Either way with havel's set and no weapons/etc. Something does not work as expected? So, I'm doing an 8.3% equip load barbarian build with a Great Club, Hollow Soldier Waistcloth, Ring of Favor and Protection, and Havel's Ring. Encumbrance is the percentage of max Equip Load currently used (for example at 20 of 80 Equip Load, Encumbrance is 25%). Equipment Load is the stat handling how one performs under different amounts of equipped weight. Over 70%, it takes around 3.5 seconds, over 100%, 4 seconds, and over 120%, 5 seconds. Based on level 100 and for completeness purposes, how viable is a PURE 50 int and 50 att wizard?Until ringing the second bell, I was fine with the vitality below 20, but I don't know what awaits me later in the game is it feasible to have a pure magician with 20vit and 20end? Maximum equipment burden is increased by leveling up Endurance and can be increased by 50% by wearing the Ring of Great Strength. Also, don't take the Ring of Favor and Protection off: it breaks.Step 2: Go down straight down the path past the Titanite Demon by Andre and defeat the Moonlight Butterfly. Jetblackmoon (Moderator) 8 years ago #3. The Themed Character has a +0 Occult Composite Bow and a Right hand Weapon Damage of 288 so obviously this Calculator is garbage. This also allows meme rolls to be substituted for plunges in many death camera setups. The description for the calamity ring here is the same as tiny being's ring. Alright so I'm pretty new to this subreddit and everywhere I look it says: Equip weight equal to or less than 100% and above 50% of Equip Burden gives slow movement, and causes the player to 'fat roll'.