DMs are encouraged to shift the landscape and inconvenience the players during their travels because thats just what the Feywild does. This event is meant to set players on the outlined path where they meet NPCs and experience events in the order they were meant to occur. You can now print or save sheets. This site works best with JavaScript enabled. Heres everything we know about The Wild Beyond the Witchlight. Again, experienced DMs will probably be tearing their hair out right now. Theyll be joined by their buddy-turned-mortal-enemy, Strongheart. Yon is a sparse, bleak realm that doesnt have as much whimsy as the previous two realms. The layout of Hither is open-ended and purposefully ambiguous. More Options. How To Make D&D's Witchlight Carnival A Session Like No Other The last location of this chapter, Downfall, has a fairly unnecessary plotline of Bullywog insurrection. Or maybe they received a token from a non-player character (NPC). The Wild Beyond the Witchlight will be released on Sept. 21 for $49.95 at your local game store, online, and for digital platforms D&D Beyond and Roll 20. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. Like The Wild Beyond the Witchlight? First off, it requires a bit more awareness on the part of the DM, because the things that the party accomplishes early in the campaign can pay huge dividends later on including things like skipping some puzzles and encounters entirely. Squirt, an animated oilcan, can guide c harac te rs Look over the map of Thither. Levels: 1 8 The Wild Beyond the Witchlight - Flip eBook Pages 51-100 | AnyFlip Also, with the exception of the Unicorn Carousel in Chapter 1, the players are never told who has the items the party is looking for. The Wild Beyond the Witchlight: C9277 : The Wild Beyond the Witchlight (Limited Edition) n/a : The Wild Beyond the Witchlight (Platinum Edition) n/a : The Wild Beyond the Witchlight (Silver Edition) C9278 : Candlekeep Mysteries: C9279 : Candlekeep Mysteries (Limited Edition) D0867 : Critical Role: Call of the Netherdeep: D0996 : Journeys . Bath Each card notes the NPC name, where they appear in the book, and then gives a few hundred words about their motivations and how to perform them at the table. / Hasbro, Inc. WizKids. You can publish your book online for free in a few minutes. "We wanted to portray them sympathetically," Perkins reveals. The Wild Beyond the Witchlight is a D&D world where a bad mood could You can do a pacifist run in the next official D&D campaign - Polygon Youll be able to play as a Fairy, which will let you cast faerie fire spells and squeeze through one-inch spaces if they follow the Unearthed Arcana rules. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). By continuing to use our site, you consent to our use of cookies. Not only will it allow for a chance to roleplay an important NPC, but being offensive and breaking rules of hospitality can lead to a very disadvantaged encounter on the partys part. The play that the players are required to put on requires effort on the players part to be outgoing and think quickly. The apparatus is inlaid with characters from strange alphabets, and smoky wisps in the shapes of these letters rise from the contraption as it revolves. The Wild Beyond The Witchlight PDF Free Download - DNDWiki This introductory chapter provides the party with a baseline of what to expect in the Feywild: fun and quirky encounters, rules of hospitality and politics, and a sense that everything is not quite right. Like this book? Fill out the form below to receive Escape From Mt. The Awakened Trees at Telemy Hill are CR 2, with the potential for 10 Trees being thrown at the party. hbbd```b``> Split into three kingdoms called Hither, Thither, and Yon, it's a bizarre place where time moves differently and nothing is as it seems. But theres a lot more of it here in this adventure, and for first-time or rusty DMs this kind of hand-holding is a blessing. Finishing the campaign without resorting to violence is possible, but it might actually be the toughest way to go about things. Of course there are notes on how to role-play the NPCs! The party arrives in Downfall where they become involved in the sinister plots of noble Bullywogs. Any character who searches the wagon for secretcompartments finds one with a successful DC 15Intelligence (Investigation) check. The party is only pushed towards the next area by the hag Bavlorna. 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Future Publishing Limited Quay House, The Ambury, Since all D&D worlds feature magic and monsters, the Feywild needs to go beyond the wondrous and lean into the bizarre and surreal by playing up its weirder or more mysterious aspects. Archfey [powerful Feywild creatures] are particularly good at this, using emotion to create their own Domains of Delight.". However, that generates issues of its own. Read her descrip- tion and skim he r stat block in appe ndix B. Loomlurch a visit. Disappointingly, this module only takes players up to 8th level. The party is approached by a down-on-her-luck elf and her giant Dandelion friend. To be precise, there's a fine line between 'surreal' and ridiculous. Pages: 256 pages The Wild Beyond the Witchlight - Bob Flip PDF | AnyFlip Any thoughts on that? They can also deal with Skabatha, whether that means killing her or bargaining for the items/knowledge they seek. D&D Icons of the Realms Miniatures: The Wild Beyond the Witchlight - Collector's Edition Box. That leaves the back of each card open for additional notes. Embed The Wild Beyond the Witchlight to websites for free. Next Page. The culmination of the players time in the carnival leads them to the carnival owners, and even they dont provide a distinct reason to go searching for the lost things in the Feywild. And thats OK. NAVIGATING THITHER Fairy rings are depicted on the map of Thithe r. Using the map of Thithe r as a refere nce, desc ribe Each ring is a 20-foo t-diame te r c ircle of colorful, what the cha rac te rs see as they forge the ir own path 6-inch-tall toadstools located in a s mall clearing pro- through the splinte r-re alm. My suggestion would be to have the carnival events listed on a separate screen or document so they can be easily referenced when running this portion of the adventure. The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. CHAPTER 3 I THITHER 99, The words you are searching are inside this book. As Perkins explains, differentiating it from other fantasy settings seen across the best tabletop RPGs was a hurdle when creating The Wild Beyond the Witchlight. At Little Oa k, the characters meet the Getaway Gang, a gaggle of los t childre n led by a ra pscallion RUNNING THIS CHAPTER na med Will of the Feywild. Great review, thanks a lot for going into so much detail. Coming up with a plot hook for the Warlocks Quest is a bit trickier. As is sometimes the case with more open-style adventures, it can be unclear what the partys next move is supposed to be. Also, there is a puzzle that is required to be solved before using the crown to open doors. Locations ma rked from Thither to Yon a nd back to Thithe r. Squirt resides at Little Oak (see "Locations in Thither"). BA1 1UA. Indeed, its a place where the characters "can learn the true story behind Zybilna, the archfey of Prismeer, and decide whether or not to help her. The Wild Beyond the Witchlight. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to the fifth edition for the first time. One encounter is the Awakened Trees at Telemy Hill, the second is Big Barkless in Downfall. 'Staff Area" above) a nd leads the charactersand is ceremoniously produced from its box during through it. Of course, this can be adjusted to prevent the adventure from ending preemptively. document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. Portions of the materials used are property of Wizards of the Coast. Arcane Eye may earn a small commission from affiliate links in this article. Roll20 uses cookies to improve your experience on our site. de nize ns. Youll step through its doors, enjoy the various attractions on offer, probably get tangled up in a mess that goes way above your head, and journey onto the Feywild beyond. The module takes an open-world, sandbox-style approach to its design. Escaping capture isnt particularly difficult but it can end up feeling like a railroad to players that want more autonomy. The main villains of the story dont have a negative predisposition towards the party. Although the Feywild has been referenced for years in the best Dungeons and Dragons books, this marks our first official adventure to that realm. D&D: Everything New In The Wild Beyond The Witchlight - Game Rant This, combined with the carefully laid out daily schedule of Skabatha, can make scouting out Loomlurch and planning the heist a very satisfying experience. Search. All Rights Reserved. The carnival and each of the worlds also have a lot of interesting module encounters that can be lifted and used for your own settings. of Thithe r. They could be searching for their lost who knows important information about Zybilna's things or questing for a mea ns to overthrow the fall and explains the importance of findin g the horn Hourglass Coven. Callum Bains Callum digs TTRPGs like DnD and Pathfinder, and adores board games - especiallyGloomhaven. Granny Nightshade has corrupted as many of dollhouse (see area Ll6). The whole devices hums and crackles with lightning.". That way, players dont show up with optimized combat builds and can have more fun in their character creation by purposefully choosing suboptimal character choices that are more about utility than fighting. Dungeons & Dragon's latest adventure . Should the two carnivals ever cross paths again, ownership will revert back something Mr Witch and Mr Light arent too keen to see happen. You may also purchase individual backgrounds. "Prismeer has several big locations that serve as set pieces for the story, the mountaintop theater of Motherhorn among them. This is a nice change from typical adventures, but ones that players should be prepared for it so as to not provoke feelings of wait, thats it?. Ads . Interestingly, this adventure was said to come with a DM resource for creating Domains of Delight, different planes in the Feywild that are ruled over by powerful fey creatures, and Archfey, the rulers of the aforementioned Domains of Delight. This is done by leveling the players up every time they do one of the following: While this is fairly similar to milestone-based level advancement, I find it cool that the module isnt afraid to lock levels behind the player choices and the adventures outcome. Treasure. You can publish your book online for free in a few minutes. "One of the things we tried to do was give Feywild creatures relatable motives while hammering out three 'rules' of the Feywild that most of these creatures abide by: the rules of hospitality, ownership, and reciprocity. Prismeer is intended to give you a taste of the Feywild, and highlight what makes the realm distinct from the material plane most of us are used to. The carnival events are wonderfully fun and can have lasting impacts on the story. This module goes to great lengths in order to provide alternatives to combat or secret weaknesses of powerful NPCs when combat is necessary. Sneak Peek: Check Out the Fairy Race in The Wild Beyond the Witchlight! A bargain they struck with Bavlorna Blightstraw in , Thithe r is ruled by Skabatha Nightshade, also chapter 2 might also require the c haracte rs to pay known as Granny Nightshade. Player Options in The Wild Beyond the Witchlight | D&D 22,224 views Sep 15, 2021 950 Dislike Share Dungeons & Dragons 364K subscribers Once every eight years, the fantastic Witchlight. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. The party encounters an old man who has been cursed by the second hag sister, Skabatha. The Wild Beyond the Witchlight is the next adventure sourcebook for Dungeons and Dragons.While the fifth edition of the TTRPG has included elements of the Feywild setting before, it has mainly . The Wild Beyond the Witchlight takes adventures from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. I found this to be quite a strange choice and would personally run a combat encounter if the players guess wrong, rather than locking away a huge chunk of the map. The Warlock plot hook boils down to the classic, go here, do this, and you get {insert x item} in return. On the back Hydro74 presents Star, a displacer beast kitten that loves cover, a displacer beast finds 8-year-old Tyler Jacobson and adventuring in the Feywild. Treasure. You want something that breaks the typical 5th Edition formula. Many third-party modules come with these kinds of cards already! The Wild Beyond the Witchlight - release date, races, and adventure The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). Ob- were home to a host of fairy rings tha t functioned jects tha t Granny Nightshade created using things as fey crossings to diffe re nt worlds in the Ma teria l she s tole from the characters can be found in he r Plane. I had a chance to pepper The Wild Beyond the Witchlight project lead Chris Perkins with questions ahead of launch, and it seems that this book's setting - known as the Feywild - is stranger than anything we've seen from D&D so far. Its owners, Mister Witch and Mister Light, know how to put on a good show. The Wild Beyond the Witchlight - everything you need to - gamesradar The Wild Beyond the Witchlight also features much more interaction with NPCs than past adventures. This realm is ruled over by Endelyn Moongrave, a wicked witch that can gaze into the future and is obsessed with grim theatrical plays. The players are also introduced to the secondary villains, the League of Malevolence, during this chapter. Sitting in pride of place at the very center of Prismeer, it's an impossible place with towers held up by beanstalks. There is a lot of importance placed on a certain item that is randomly assigned to a location in the gameworld before you start the adventure. If you buy something from a Polygon link, Vox Media may earn a commission. The adventure is a wild romp through the Feywild, an alternate dimension of unusual design.